• Lobbies now wait for characters to load, this should fix the "mod mismatch" issue
  • Adjusted sound effect for all level-1 supers (think of them like EX moves...)
  • Added some global freeze frames on hit/block. Shouldn't affect gameplay at all. The goal is to make full-speed replays a little more watchable and satisfying.

    • You can turn it off in the options if you want, for now.
    • Might break some modded character cutscenes?

Character Changes

All Characters

  • Moves that don't scale combos should no longer be resetting proration on the 2nd hit. probably introduces new bugs

  • Dash Grab

    • Forward momentum is delayed to the 2nd frame.
    • Whiff Cancel / Instant Cancel

    • Changed FX

Ninja

  • Boost

    • Decreased parry penalty to 10f (from 20f)
    • Updated SFX
    • Back Sway

    • Invulnerability now starts on frame 3 (from frame 1)

    • Now automatically follows into Palm Strike on hold.
    • Jump Kick

    • Reduced landing lag (15f -> 8f)

    • Uppercut (grounded)

    • Now is interruptible into all movement options after recovering.

    • Uppercut (aerial)

    • Now is interruptible into all movement options after recovering.

    • First hitbox no longer is block-punishable.
    • Shuriken

    • Powered-up shuriken is no longer affected by Gust and Zephyr.

    • Chuk Heavy

    • IASA reduced (19f -> 16f)

    • Added 4f extra hitstop on parry
    • Kick (aerial)

    • Fixed no-impact land hitcancel having fewer options

    • Dive Kick

    • Upward versions hitcancel on block.

Wizard

  • Orb
    • Fixed pushblocking Orb Dart not unlocking the orb.

Cowboy

  • Can no longer use Rift, Shift, Drift, or Sight toggles when blocking.
  • Draw Cancel IASA has been increased by 1f across the board.

  • Time Splitter

    • Reduced startup (11f -> 6f)
    • Lightning Slice

    • Now sends airborne.

    • Quick Draw

    • Increased IASA (11f -> 12f)

    • Upward Swipe

    • No longer draw-cancellable.

    • Pistol Whip

    • Is now draw cancellable.

    • Can no longer be free-cancelled (or draw-cancelled) from Quick Draw.

Robot

  • Launch

    • Now uses 1/4 fuel (from 1/2)
    • LOIC

    • Is now +2 on block (from +1)

    • Increased active time
    • Crash

    • Added 4f hitstop when this move gets parried.

    • Landing

    • Shockwave is now unparriable for the first 6 frames.

    • Shockwave is no longer affected by Gust or Zephyr.
    • Remote Bomb

    • Di nudge disabled when armed (prevents double-SDI issue)

    • Explosion changes
      • Increased explosion hitstop (8f -> 10f)
      • Explosion no longer incurs hitstop on the explosion hitbox itself (lol)
      • Reduced knockback on explosion (10 -> 0.9)
    • Ping

    • Drive cancel happens 3 frames earlier

    • Drive

    • Fixed this move being punishable on block. Oops!!!!!!!!!!

Mutant

  • Mutant has some stalling issues so most of these changes are made to address that.

    • Slightly increased typical passive sadness gain
      • Flavor: Mutant has a bloodlust that makes him more sad than typical characters when he's not fighting.
    • Jump

    • Increased sadness penalty on jumping backward.

    • Dash Back

    • Increased sadness penalty.

    • Super Dash

    • Gives a juke pip once Mutant starts moving and another later on.

    • Dash

    • Mutant gains a pip of juke when using 100 dash (does not work for repeated dashes).

    • Caustic Barrage

    • Decreased first-hit damage (800 -> 500)

    • Caustic Spike

    • Initiative startup reduction is now a combo-only bonus and still only happens while airborne.

    • Pounce

    • Is now +2 on block (from +1)

    • If you miss with this move, Mutant becomes vulnerable. :fefe:
    • Envenom

    • Adjusted damage proration (+0 -> +3)

    • Leap Slash

    • Adjusted hurtbox.

    • Added some limb hurtboxes.
    • Can't clash anymore.
    • Shred

    • Grounded version now has projectile invulnerability once Mutant leaves the ground.

    • Increased hitbox size.
    • Landing hitbox doesn't trigger until the aerial hitbox comes out.
    • Low Swipe

    • Reduced low-profile